Showing posts with label Class #2. Show all posts
Showing posts with label Class #2. Show all posts

Monday, March 14, 2011

Class #2, part6 Gesture

Gesture drawing is a practice which allows an artist to draw strenuous or spontaneous poses that cannot be held by the model long enough for an elaborate study, and reinforces the importance of movement, action, and direction, which can be overlooked during a long drawing.


In class Assignment #1: In your sketchbooks draw a front, back and side view of the skeleton.

In class Assignment #2: In your sketchbooks draw a series skeletons displaying various gesture poses.

HOMEWORK: 1. In your sketchbooks practice drawing the human figure in various gestural poses.

2. Research costumes, props, etc. for three characters; a pirate; a cowboy; and a robot. Bring in images from magazines, internet, etc.

Class #2, part5 Rythm & Balance

It is important to be aware of where your center of gravity is located, or your figure will not look properly placed in space.

Our anatomy follows a rythm to allow for proper balance. Notice how the shapes are balanced on our frames.

Class #2, part4 Additional Figure Reference








The above images are to be used as reference to help you in your figure drawing.

Class #2, part3 Shapes




The above images are a break down of the shapes needed to create the human figure. Basically they are composed of cylinders, ovals, and wedges.



Class #2, part2 Proportions



The above is the proportional system described in the previous post.

Class #2

Figure Drawing Without a Model:


Drawing is all about proportions, shape, and practice, practice, practice!




There are several methods for dividing the human figure. The most common (but not necessarily the easiest) is the head division system. Here, you use the head as your point of reference. That is, once you've established a head size, the rest of the figure will follow that size.

The image above follows an eight head proportional system, commonly used in illustration and comic book drawing. A seven and a half head system is used in fine art situations, and a nine to ten head system is used in fashion illustration.


Another, very helpful system doesn't use the head as a reference point, but rather uses specific parts of the body as reference points. This system is as follows:

1. Create two marks about 2" from the top and 2" from the bottom of your paper. This locates the top of the head and the bottom of the feet.

2. Draw a line joining these two points. (This is your center of gravity.)

3. Divide this line in half. (This marks the bottom of the pelvic bone.)

4. Divide the bottom half, in half once more. (This marks the center of the patella, or knee caps.)

5. Divide the top half into thirds. (The top third marks the top of the head to the clavicle or collar bone; the middle third markd the clavical to the bottom of the rib cage; and the bottom third marks the bottom of the rib cage to the bottom of the pelvic bone.)